public void loadSprite(String path)
 { // needs handling if failed. Also needs to be moved out of object class into sprites
     CompositeFactory.addGraphicTo(this, new Sprite.Stillframe(path), false);
 }
 public GraphicComposite addGraphicTo(Sprite sprite, boolean isRotateable)
 {
     return(CompositeFactory.addGraphicTo(this, sprite, isRotateable));
 }