private void World_ComponentAdded(object sender, ComponentAddedEventArgs e) { // Add component node ComponentState componentNode = CreateNodeTree(e.Component); nodeManager.AddNode(componentNode); _vcUtils.VcWriteWarningMsg("Component added: " + e.Component.Name); }
void World_ComponentAdded(object sender, ComponentAddedEventArgs args) { IProperty prop = args.Component.GetProperty("LaserScanner"); if (prop != null && (prop.Value is bool) && (bool)prop.Value) { ms.AppendMessage("Adding LaserScanner from RobotController!", MessageLevel.Warning); LaserScanner_Virtual ls = new LaserScanner_Virtual(args.Component, app); ls.OnHumanDetected += OutputOnHumanDetected; ls.OnHumanLost += OutputOnHumanLost; laser_scanners.Add(ls); ms.AppendMessage("LaserScanners: " + laser_scanners.Count(), MessageLevel.Warning); } }
/// <summary> /// Raise event. /// </summary> protected virtual void RaiseComponentAddedEvent(BaseComponent component, bool isStatic) { // Raise event if (null != ComponentAdded) { // Popuate event arguments ComponentAddedEventArgs e = new ComponentAddedEventArgs() { Component = component, }; // Raise event ComponentAdded(this, e); } }
public void ComponentAdded(object sender, ComponentAddedEventArgs e) { }
public void ComponentAdded(object sender, ComponentAddedEventArgs e) { Console.WriteLine("ComponentAdded"); }
private void OnComponentAdded(ComponentAddedEventArgs args) { _sceneChanges.OnNext(SceneChangeEventArgs.ComponentAdded(args)); }
private void PulsarScene_ComponentAdded(ComponentAddedEventArgs obj) { Debug.Print("Node '" + obj.Node.Name + "' added to scene"); }
public void ComponentAdded(object sender, ComponentAddedEventArgs e) { APIStatusText.text = "Connected to sensor " + e.Component.Id.ToString(); }
private void ComponentAdded(object sender, ComponentAddedEventArgs e) { }
public static SceneChangeEventArgs ComponentAdded(ComponentAddedEventArgs args) { return(new SceneChangeEventArgs(Change.ComponentAdded)); }