void PreviousLine() { ClearKilledTextBuffer(); if (marked) { SciControl.LineUpExtend(); } else if (CompletionList.Active) { CompletionList.HandleKeys(SciControl, Keys.Up); } else { SciControl.LineUp(); } }
void NextLine(object sender) { ClearKilledTextBuffer(); if (marked) { SciControl.LineDownExtend(); } else if (CompletionList.Active) { CompletionList.HandleKeys(SciControl, Keys.Down); } else { SciControl.LineDown(); } }