public void GivenIHaveANewHomeAtNamed(double x, double y) { var pos = new Mock <IPosition>(); pos.SetupGet(p => p.Value).Returns(new Point(x, y)); building = home = new BasicHome(pos.Object); Community.Add(home); }
public void GivenIHaveANewCafeAt(double x, double y) { var pos = new Mock <IPosition>(); pos.SetupGet(p => p.Value).Returns(new System.Windows.Point(x, y)); building = cafe = new BasicCafe(pos.Object); Community.Add(cafe); }
/// <summary> /// Configures the community amenities. /// </summary> private void ConfigureCommunityAmenities() { Community.Add("communityfitness", "Fitness Center"); Community.Add("communitytennis", "Tennis Court"); Community.Add("communitypark", "Near Park"); Community.Add("communityclubhouse", "Clubhouse"); Community.Add("communitybasketball", "Basketball Court"); Community.Add("communitylaundry", "Onsite Laundry"); Community.Add("communitypool", "Pool"); Community.Add("communityplayground", "Playground"); Community.Add("communitymanager", "Onsite Manager"); Community.Add("communityhottub", "Hot Tub"); Community.Add("communitybbq", "Bbq Area"); Community.Add("communitymaintenance", "Onsite Maintenance"); }