public CommRelayData(CommRelayData Data, bool SW, bool SB) { LinkedObject = Data.LinkedObject; Radius = Data.Radius; IsActive = Data.IsActive; RangeIndicator = Data.RangeIndicator; ShowWarning = SW; ShowBounds = SB; }
public CommRelayData(CommRelayData Data, float R) { LinkedObject = Data.LinkedObject; Radius = R; IsActive = Data.IsActive; RangeIndicator = Data.RangeIndicator; ShowWarning = Data.ShowWarning; ShowBounds = Data.ShowBounds; }
public CommRelayData(CommunicationZone G, float R, bool A, GameObject RA) { LinkedObject = G; Radius = R; IsActive = A; RangeIndicator = RA; ShowWarning = false; ShowBounds = false; }