Example #1
0
    private bool CalcMoveCommond()
    {
        if (m_KeyRecordList.Count > 0)
        {
            Vector3          moveSpeed = Vector3.zero;
            CommondKeyRecord KeyRecord = m_KeyRecordList[m_KeyRecordList.Count - 1];
            if (KeyRecord.IsKeyDownOrHold(KeyCode.W))
            {
                moveSpeed += transform.forward * m_MoveForwardSpeed;
            }
            if (KeyRecord.IsKeyDownOrHold(KeyCode.S))
            {
                moveSpeed -= transform.forward * m_MoveBackSpeed;
            }
            if (KeyRecord.IsKeyDownOrHold(KeyCode.A))
            {
                moveSpeed -= transform.right * m_MoveLeftSpeed;
            }
            if (KeyRecord.IsKeyDownOrHold(KeyCode.D))
            {
                moveSpeed += transform.right * m_MoveBackSpeed;
            }

            m_ActionState             = ACTION_STATE.MOVE_NORMAL;
            m_NormalMoveCmd.moveSpeed = moveSpeed;
            return(true);
        }
        m_ActionState = ACTION_STATE.IDLE;
        return(false);
    }
Example #2
0
 public bool IsKeyDownOrHold()
 {
     if (m_KeyRecordList.Count > 0)
     {
         CommondKeyRecord KeyRecord = m_KeyRecordList[m_KeyRecordList.Count];
         if (KeyRecord.IsKeyDownOrHold(KeyCode.A) ||
             KeyRecord.IsKeyDownOrHold(KeyCode.S) ||
             KeyRecord.IsKeyDownOrHold(KeyCode.D) ||
             KeyRecord.IsKeyDownOrHold(KeyCode.W))
         {
             return(true);
         }
     }
     return(false);
 }