void SaveOriData(CommonTaskTipView view) { view.oriTitleText = _titleText; view.oriScheduleText = _scheduleText; view.oriProgressVal = _progressVal; view.oriAlpha = _alpha; }
void DataInit(CommonTaskTipView view) { _titleText = view.TitleText.text; _scheduleText = view.ScheduleText.text; _progressVal = view.ProgressVal.fillAmount; _alpha = view.Alpha.alpha; }
void ViewBind(CommonTaskTipView view) { BindingSet <CommonTaskTipView, CommonTaskTipViewModel> bindingSet = view.CreateBindingSet <CommonTaskTipView, CommonTaskTipViewModel>(); bindingSet.Bind(view.TitleText).For(v => v.text).To(vm => vm.TitleText).OneWay(); bindingSet.Bind(view.ScheduleText).For(v => v.text).To(vm => vm.ScheduleText).OneWay(); bindingSet.Bind(view.ProgressVal).For(v => v.fillAmount).To(vm => vm.ProgressVal).OneWay(); bindingSet.Bind(view.Alpha).For(v => v.alpha).To(vm => vm.Alpha).OneWay(); bindingSet.Build(); }
public void CreateBinding(GameObject obj) { _viewGameObject = obj; _viewCanvas = _viewGameObject.GetComponent <Canvas>(); bool bFirst = false; var view = obj.GetComponent <CommonTaskTipView>(); if (view == null) { bFirst = true; view = obj.AddComponent <CommonTaskTipView>(); view.FillField(); } DataInit(view); SpriteReset(); view.BindingContext().DataContext = this; if (bFirst) { SaveOriData(view); ViewBind(view); } _view = view; }
private void EventTriggerBind(CommonTaskTipView view) { }