public DebugAI(StrategyGame game, CommanderAI ai) { InitializeComponent(); _ai = ai; _game = game; UpdateDebugInfo(); }
public void Setup() { _game = new StrategyGame(); _game.SetupGame(GameSettings.Default()); _game.LoadData(); _game.Map = GameMaps.LoadMap(_game, "PinWheel2"); _target = new CommanderAI(_game, 2, Color.Red, null); }