private static void ProcessCommand(CommandReplay message) { Console.WriteLine(); Console.WriteLine(message.Command.ToString()); foreach (Player p in message.Players) { Console.WriteLine(p.Name + " " + p.Ammount); } }
private CommandReplay GenerateCommandReplay(PokerCommand command) { var list = _gameProvider.GetAllPlayers(); CommandReplay commandReplay = new CommandReplay(); commandReplay.Command = command; commandReplay.Players.AddRange(list); return(commandReplay); }
// Start is called before the first frame update public void Start() { base.Start(); //Bind keys with commands buttonB = new CommandNothing(); buttonW = new MoveForward(); buttonS = new MoveReverse(); buttonA = new MoveLeft(); buttonD = new MoveRight(); buttonZ = new CommandUndo(); buttonR = new CommandReplay(); }
public async Task BroadcastCommandAsync(CommandRequest command) { try { CommandReplay com = GenerateCommandReplay(command.CommandId); var list = _gameProvider.GetAllPlayers(); foreach (var player in list) { await playerStreamlist[player.Id].Stream.WriteAsync(com); } } catch (Exception ex) { } }
public RESULT loadCommandReplay(string path, COMMANDREPLAY_FLAGS flags, out CommandReplay replay) { replay = null; IntPtr newPtr = new IntPtr(); RESULT result = FMOD_Studio_System_LoadCommandReplay(rawPtr, Encoding.UTF8.GetBytes(path + Char.MinValue), flags, out newPtr); if (result == RESULT.OK) { replay = new CommandReplay(newPtr); } return result; }
public SkillReplayControlViewModel() { replayer = new SkillPlayer(this); var config = SkillReplayConfig.Instance; Language = new ReactiveProperty <string>(config.Language); TextFFLogsURL = new ReactiveProperty <string>(config.FFLogsURL); NumberPort = new ReactiveProperty <int>(config.Port); AutoReplay = new ReactiveProperty <int>(config.AutoReplay); AutoStop = new ReactiveProperty <int>(config.AutoStop); AutoStopTime = new ReactiveProperty <int>(config.AutoStopTime); LanguageList = config.LanguageList; TextPlayButton = IsPlaying.Select(play => play ? "停止" : "再生").ToReactiveProperty(); OverlayURL = NumberPort.Select(port => $"https://rawrington.github.io/SkillDisplay/?HOST_PORT=ws://127.0.0.1:{port}/").ToReactiveProperty(); var IsBusy = new[] { IsLoading, IsPlaying }.CombineLatest(a => a.Any(x => x)); HasEvent = CurrentFight.CombineLatest(CurrentFriendly, CheckEvents).ToReactiveProperty(); FriendlyList = OriginalFriendlyList.CombineLatest(CurrentFight, (list, fight) => { if (fight != null) { string key = $".{fight.id}."; return(list.Where(friend => friend.fights.Contains(key) && friend.type != "LimitBreak").ToList()); } else { return(new List <Friendly>()); } }).ToReactiveProperty(); FriendlyList.Subscribe(list => { if (!list.Contains(CurrentFriendly.Value)) { CurrentFriendly.Value = null; } }); CommandLoadFights = IsBusy.Select(b => !b).ToReactiveCommand(); CommandLoadFights.Subscribe(LoadFights); CommandLoadSkill = CurrentFight.CombineLatest(CurrentFriendly, IsBusy, (fight, friend, busy) => { if (busy) { return(false); } if (fight == null) { return(false); } if (friend == null) { return(false); } return(true); }).ToReactiveCommand(); CommandLoadSkill.Subscribe(LoadEvents); CommandReplay = HasEvent.ToReactiveCommand(); CommandReplay.Subscribe(Replay); TextFFLogsURL.Subscribe(url => { config.FFLogsURL = url; config.Save(); }); NumberPort.Subscribe(port => { config.Port = port; config.Save(); }); AutoReplay.Subscribe(autoreplay => { config.AutoReplay = autoreplay; config.Save(); }); AutoStop.Subscribe(autostop => { config.AutoStop = autostop; config.Save(); }); AutoStopTime.Subscribe(autostoptime => { config.AutoStopTime = autostoptime; config.Save(); }); Language.Subscribe(lang => { config.Language = lang; config.Save(); }); PlayStopTagList = IsPlaying.Select(x => x ? "Stop" : "Play").ToReactiveProperty(); }