public override void Execute(CommandCtx ctx) { var szMessage = ctx.Remaining(); MasterManager.CharacterPool.ForEach(pUser => { pUser.SendPacket(CPacket.BroadcastServerMsg(szMessage)); }); }
public override void Execute(CommandCtx ctx) { var victim = ctx.NextString(); var msg = ctx.Remaining(); var remote = MasterManager.CharacterPool.Get(victim); if (remote != null) { remote.Action.BoxMessage(msg); } }
public override void Execute(CommandCtx ctx) { var msg = new CMessageBox(); msg.nItemID = Floaties.Random(); msg.sCharacterName = ctx.Character.Stats.sCharacterName; msg.sMessage = ctx.Remaining(); msg.Position.X = ctx.Character.Position.X; msg.Position.Y = ctx.Character.Position.Y; ctx.Character.Field.Kites.Add(msg); }
public override void Execute(CommandCtx ctx) { var szMessage = ctx.Remaining(); Tools.Discord.PostMessage($"[AdminCommandLog] {szMessage}"); }