Example #1
0
        public FrmInputCode(ConfigurationStatus.GJDMLH pInput, ConfigurationStatus.PlayBase playInfo, bool pIsAdd, List <int> pIDList = null)
        {
            this.InitializeComponent();
            List <Control> list = new List <Control> {
                this,
                this.Nm_Random
            };

            base.ControlList       = list;
            this.PlayInfo          = playInfo;
            this.IDList            = pIDList;
            this.Nm_ID.Value       = pInput.ID;
            this.Nm_YesAfter.Value = pInput.YesAfter;
            this.Nm_NoAfter.Value  = pInput.NoAfter;
            this.Txt_Input.Text    = pInput.Value;
            CommFunc.ConvertInputText(this.Txt_Input, this.PlayInfo);
            this.Nm_ID.Enabled = pIsAdd;
            this.Text          = pIsAdd ? "添加组号" : "修改组号";
            this.Text          = this.Text + "-" + this.PlayInfo.Play;
            List <CheckBox> list2 = new List <CheckBox> {
                this.Ckb_Random,
                this.Ckb_Clear,
                this.Ckb_Ok,
                this.Ckb_Cancel
            };

            base.CheckBoxList = list2;
        }
Example #2
0
        private void Ckb_Random_Click(object sender, EventArgs e)
        {
            int pCycle     = 1;
            int pCodeCount = Convert.ToInt32(this.Nm_Random.Value);

            this.Txt_Input.Text = CommFunc.Join(CommFunc.GetRandomByPlay(this.PlayInfo.PlayType, this.PlayInfo.PlayName, "", "", pCycle, pCodeCount), "\r\n");
            CommFunc.ConvertInputText(this.Txt_Input, this.PlayInfo);
        }
Example #3
0
        public FrmViewValue(string pValue, ConfigurationStatus.PlayBase playInfo)
        {
            this.InitializeComponent();
            List <Control> list = new List <Control> {
                this
            };

            base.ControlList    = list;
            this.Txt_Value.Text = pValue;
            CommFunc.ConvertInputText(this.Txt_Value, playInfo);
            List <CheckBox> list2 = new List <CheckBox> {
                this.Ckb_CopyPlan,
                this.Ckb_Close
            };

            base.CheckBoxList = list2;
        }
Example #4
0
        public FrmInputGDQM(ConfigurationStatus.KMTM pInput, ConfigurationStatus.PlayBase playInfo, bool pIsAdd)
        {
            this.InitializeComponent();
            List <CheckBox> list = new List <CheckBox> {
                this.Ckb_Type1,
                this.Ckb_Type2,
                this.Ckb_Type3,
                this.Ckb_Type4,
                this.Ckb_Type5
            };

            this.TypeList = list;
            List <Control> list2 = new List <Control> {
                this
            };

            base.ControlList = list2;
            List <Label> list3 = new List <Label> {
                this.Lbl_NumberCount
            };

            base.LabelList = list3;
            List <Control> list4 = new List <Control> {
                this
            };

            base.ControlList = list4;
            if (!pIsAdd)
            {
                this.SetCHTypeList(pInput.KMTMTypeList);
                this.Txt_KCCode.Text = pInput.KMTMCode;
                this.Txt_Input.Text  = pInput.KMTMValue.Replace("|", "\r\n");
                CommFunc.ConvertInputText(this.Txt_Input, this.PlayInfo);
            }
            this.Text     = pIsAdd ? "添加条件" : "修改条件";
            this.PlayInfo = playInfo;
            List <CheckBox> list5 = new List <CheckBox> {
                this.Ckb_Ok,
                this.Ckb_Cancel
            };

            base.CheckBoxList = list5;
        }