/// <summary> /// Called when the player fails to catch an acorn /// </summary> public void AddMissed() { Missed += 1; healthBarUI.DepleteHealth(); comboCounter.BreakCombo(); if (Missed == MAXED_ALLOWED_MISSES) { GameManager.Instance.GameOver(); finalScoreText.GetComponent <Text>().text = "x " + score; finalMissText.GetComponent <Text>().text = "x " + Missed; finalComboText.GetComponent <Text>().text = "x " + comboCounter.HighestComboOfRound; } }