Example #1
0
 // W.I.P. Combine functionality
 private void Temp()
 {
     // Combine items
     if (Input.GetKeyDown(KeyCode.C))
     {
         string output = combineScript.CombineItem(inv.Inventory[0].ItemName, inv.Inventory[1].ItemName);
         // If combination exists
         if (output != null)
         {
             // Assuming you can only hold two items and the two become one
             inv.Inventory.Clear();
             // Who knows if this will even work
             GameObject item = Resources.Load <GameObject>(output);
             inv.AddToInventory(item.GetComponent <IItem>());
         }
     }
 }