public bool ConnectToServer(string ipaddr, string port) { this.comSvcIPaddr = ipaddr; this.comSvcPort = DefaultPort; if ((port != null) && (port != "")) { this.comSvcPort = port; } if (comSvc == null) { comSvc = new ComServiceServer(); } if (comSvc.IsRunning() == false) { comSvc.StartService(masterClient, comSvcPort); } if (((ipaddr == "127.0.0.1") || (ipaddr == "localhost")) && (masterClient == false)) { Debug.Log("Cannot connect to local com service unless you are the host (master) client"); return(false); } if (comCli == null) { comCli = new ComClient(ipaddr, comSvcPort, GetPlayerName()); } return(comCli.PingService()); }
public bool ClientConnect() { return(comCli.PingService()); }