Example #1
0
    void Update()
    {
        if (!gameOver)
        {
            if (Input.GetMouseButtonDown(0))
            {
                RaycastHit hit;
                Ray        ray = Camera.main.ScreenPointToRay(Input.mousePosition);

                if (Physics.Raycast(ray, out hit, maxDistance))
                {
                    if (hit.transform.tag == "Sphere")
                    {
                        Colours.ColourNames sphereColor = hit.transform.GetComponent <Sphere>().GetColour();

                        FindObjectOfType <MatchingBox>().HandleMatchingColour(_cursor.GetColor(), sphereColor);

                        _cursor.SetColor(sphereColor);
                        _sphereManager.MoveSphere(hit.transform.gameObject);
                        _scoreManager.UpdateScore(hit.transform.localScale.x);
                    }
                    else
                    {
                        _scoreManager.ResetMultiplyer();
                    }
                }
            }
        }
    }
Example #2
0
 public void MoveSphere(GameObject sphere)
 {
     Colours.ColourNames newColour = GetRandomColor();
     sphere.transform.position = GetRandomPosition();
     sphere.GetComponent <Sphere>().SetColour(newColour);
     SpawnNewSphere();
     AkSoundEngine.PostEvent("POP", gameObject);
 }
Example #3
0
    public void SetColour(Colours.ColourNames newColour)
    {
        var material = GetComponent <MeshRenderer>().material;

        material.SetColor("_Color", Colours.ColourValue(newColour));
        material.SetColor("_EmissionColor", Colours.ColourValue(newColour));

        currentColour = newColour;

        if (currentColour == Colours.ColourNames.Red)
        {
            material.SetColor("_EmissionColor", new Color32(40, 1, 0, 1));
        }
    }
Example #4
0
    public void HandleMatchingColour(Colours.ColourNames cursorColour, Colours.ColourNames orbColour)
    {
        bool doubleValue = false;

        if (currentColour == Colours.ColourNames.Green)
        {
            if (cursorColour == Colours.ColourNames.Blue && orbColour == Colours.ColourNames.Yellow)
            {
                doubleValue = true;
                GetRandomColour();
            }
            else if (cursorColour == Colours.ColourNames.Yellow && orbColour == Colours.ColourNames.Blue)
            {
                doubleValue = true;
                GetRandomColour();
            }
        }
        if (currentColour == Colours.ColourNames.Purple)
        {
            if (cursorColour == Colours.ColourNames.Blue && orbColour == Colours.ColourNames.Red)
            {
                doubleValue = true;
                GetRandomColour();
            }
            else if (cursorColour == Colours.ColourNames.Red && orbColour == Colours.ColourNames.Blue)
            {
                doubleValue = true;
                GetRandomColour();
            }
        }
        if (currentColour == Colours.ColourNames.Orange)
        {
            if (cursorColour == Colours.ColourNames.Red && orbColour == Colours.ColourNames.Yellow)
            {
                doubleValue = true;
                GetRandomColour();
            }
            else if (cursorColour == Colours.ColourNames.Yellow && orbColour == Colours.ColourNames.Red)
            {
                doubleValue = true;
                GetRandomColour();
            }
        }

        if (doubleValue)
        {
            _animator.SetTrigger("ScoreDoubled");
            FindObjectOfType <ScoreManager>().DoubleScore();
        }
    }
Example #5
0
    private void GetRandomColour()
    {
        var rendererMaterial = GetComponent <Renderer>().material;
        var newColour        = coloursToChoose[Random.Range(0, 3)];

        rendererMaterial.SetColor("_Color", Colours.ColourValue(newColour));
        rendererMaterial.SetColor("_EmissionColor", Colours.ColourValue(newColour));
        currentColour = newColour;

        if (currentColour == Colours.ColourNames.Orange)
        {
            rendererMaterial.SetColor("_EmissionColor", new Color32(84, 5, 0, 1));
        }

        Debug.Log($"Setting new colour: {currentColour.ToString()}");
    }
Example #6
0
 public void SetColor(Colours.ColourNames newColor)
 {
     if (newColor == Colours.ColourNames.Red)
     {
         SetCursorColour(redCursorTexture);
         currentColor = Colours.ColourNames.Red;
     }
     else if (newColor == Colours.ColourNames.Blue)
     {
         SetCursorColour(blueCursorTexture);
         currentColor = Colours.ColourNames.Blue;
     }
     else if (newColor == Colours.ColourNames.Yellow)
     {
         SetCursorColour(yellowCursorTexture);
         currentColor = Colours.ColourNames.Yellow;
     }
 }
Example #7
0
 void Start()
 {
     SetCursorColour(cursorTexture);
     currentColor = Colours.ColourNames.Purple;
 }