Example #1
0
 public void CAP(Vector2d Point, int Frame, ref ColourVector ot)
 {
     int l = ThingsCache.Count();
     for (int i = 0; i < l; i++)
     {
         IPhysical<Vector2d> Current = ThingsCache[i];
         double diffX = Current.Position.x - Point.x;
         if (diffX * diffX < 1024)
         {
             double diffY = Current.Position.y - Point.y;
             if (diffY * diffY < 1024)
             {
                 if (diffX != 0 && diffY != 0)
                 {
                     double d2 = Vector2d.DistSquared(Current.Position, Point);
                     ot.AddMultiply(Current.Colour, 5184 / (d2 * d2));
                 }
             }
         }
     }
     for (int i = 0; i < ot.dimensions; i++)
     {
         ot.CoOrdinates[i] += BetterRandom.StdDev(0.01);
     }
 }