Example #1
0
 public void Draw(Graphics g, ColourHandler.RGB RGB)
 {
     // Given RGB values, calculate HSV and then update the screen.
     this.g   = g;
     this.HSV = ColourHandler.RGBtoHSV(RGB);
     CalcCoordsAndUpdate(this.HSV);
     UpdateDisplay();
 }
Example #2
0
        private void HandleRGBScroll(object sender, ScrollEventArgs e)
        {
            _changeStyle = ChangeStyle.RGB;

            _RGB = new ColourHandler.RGB(ksbRed.Value, ksbGreen.Value, ksbBlue.Value);

            SetHSV(ColourHandler.RGBtoHSV(_RGB));

            SetRGBLabels(_RGB);

            Invalidate();
        }
 private void HandleRGBScroll(object sender, ScrollEventArgs e)
 {
     // If the R, G, or B values change, use this
     // code to update the HSV values and invalidate
     // the color wheel (so it updates the pointers).
     // Check the isInUpdate flag to avoid recursive events
     // when you update the NumericUpdownControls.
     changeType = ChangeStyle.RGB;
     RGB        = new ColourHandler.RGB(ksbRed.Value, ksbGreen.Value, ksbBlue.Value);
     SetHSV(ColourHandler.RGBtoHSV(RGB));
     SetRGBLabels(RGB);
     this.Invalidate();
 }
Example #4
0
 private void HandleRGBChange(object sender, System.EventArgs e)
 {
     // If the R, G, or B values change, use this
     // code to update the HSV values and invalidate
     // the color wheel (so it updates the pointers).
     // Check the isInUpdate flag to avoid recursive events
     // when you update the NumericUpdownControls.
     if (!isInUpdate)
     {
         changeType = ChangeStyle.RGB;
         RGB        = new ColourHandler.RGB((int)knumRed.Value, (int)knumGreen.Value, (int)knumBlue.Value);
         SetHSV(ColourHandler.RGBtoHSV(RGB));
         this.Invalidate();
     }
 }