public BoxStyle() { mColour = new Colour4b(255, 255, 255, 255); mSprite = Sprite.DefaultSprite; mBorder = null; }
internal TackRenderer() { ActiveInstance = this; mBackgroundColour = new Colour4b(150, 150, 150, 255); m_loadedShaders = new List <Shader>(); }
public RenderObject(RectangleShape _r, Colour4b _c, Main.Sprite _sprite, bool _shs) { rectangle = _r; colour = _c; sprite = _sprite; renderSprite = _shs; }
public TextAreaStyle(float _size, int _family, Colour4b _textColour, Colour4b _backColour, Sprite _sprite) { FontSize = _size; mFontFamily = _family; mFontColour = _textColour; mBackgroundColour = _backColour; mSpriteTexture = _sprite; }
public QuadRenderer(RectangleShape _rect, Colour4b _colour) { //rectange = _rect; mColour = _colour; Sprite = Sprite.DefaultSprite; Sprite.Create(false); }
public GUIBorder(int _left, int _right, int _up, int _bottom, Colour4b _colour) { mLeft = _left; mRight = _right; mUp = _up; mBottom = _bottom; mColour = _colour; }
public TextAreaStyle() { FontSize = 8f; mFontFamily = 0; mFontColour = new Colour4b(0, 0, 0, 255); mSpriteTexture = Sprite.DefaultSprite; mHorizontalAlignment = HorizontalAlignment.Left; mVerticalAlignment = VerticalAlignment.Top; }
public GUIToggleStyle() { Colour = Colour4b.White; SelectionColour = new Colour4b(67, 160, 48, 255); Border = new GUIBorder(0, 0, 0, 0, Colour4b.Black); FontSize = 8f; FontFamilyId = 0; FontColour = Colour4b.Black; }
public InputFieldStyle() { mSpriteTexture = Sprite.DefaultSprite; mFontSize = 6f; mFontColour = new Colour4b(0, 0, 0, 255); mColour = new Colour4b(255, 255, 255, 255); mBorder = new GUIBorder(0, 0, 0, 0, new Colour4b(0, 0, 0, 255)); mCaretPosition = 0; }
public GUIButtonStyle() { mSpriteTexture = Sprite.DefaultSprite; mHorizontalAlignment = HorizontalAlignment.Middle; mVerticalAlignment = VerticalAlignment.Middle; mFontSize = 6f; mFontColour = new Colour4b(0, 0, 0, 255); mColour = new Colour4b(255, 255, 255, 255); mBorder = new GUIBorder(0, 0, 0, 0, new Colour4b(0, 0, 0, 255)); }
/// <summary> /// Generates a Pen with a custom colour and size /// </summary> /// <param name="colour"></param> /// <param name="size"></param> /// <returns></returns> private Pen GetColouredPen(Colour4b colour, float size) { return(new Pen(Color.FromArgb(colour.A, colour.R, colour.G, colour.B), size)); }
/// <summary> /// Generates a Brush with a custom colour /// </summary> /// <param name="colour"></param> /// <returns></returns> private Brush GetColouredBrush(Colour4b colour) { return(new SolidBrush(Color.FromArgb(colour.A, colour.R, colour.G, colour.B))); }