static public void ProcessText(ElementReader page_reader) { // Begin text element Console.WriteLine("Begin Text Block:"); Element element; while ((element = page_reader.Next()) != null) { switch (element.GetType()) { case Element.Type.e_text_end: // Finish the text block Console.WriteLine("End Text Block."); return; case Element.Type.e_text: { GState gs = element.GetGState(); ColorSpace cs_fill = gs.GetFillColorSpace(); ColorPt fill = gs.GetFillColor(); ColorPt outc = new ColorPt(); cs_fill.Convert2RGB(fill, outc); ColorSpace cs_stroke = gs.GetStrokeColorSpace(); ColorPt stroke = gs.GetStrokeColor(); Font font = gs.GetFont(); Console.Write("Font Name: "); Console.WriteLine(font.GetName()); // font.IsFixedWidth(); // font.IsSerif(); // font.IsSymbolic(); // font.IsItalic(); // ... // double word_spacing = gs.GetWordSpacing(); // double char_spacing = gs.GetCharSpacing(); // Use element.GetCTM() if you are interested in the CTM // (current transformation matrix). if (font.GetType() == Font.Type.e_Type3) { //type 3 font, process its data for (CharIterator itr = element.GetCharIterator(); itr.HasNext(); itr.Next()) { page_reader.Type3FontBegin(itr.Current()); ProcessElements(page_reader); page_reader.End(); } } else { Matrix2D ctm = element.GetCTM(); Matrix2D text_mtx = element.GetTextMatrix(); /* * Matrix2D mtx = ctm * text_mtx; * double font_sz_scale_factor = System.Math.Sqrt(mtx.m_b * mtx.m_b + mtx.m_d * mtx.m_d); * double font_size = gs.GetFontSize(); * Console.Write(" Font Size: {0:f}", font_sz_scale_factor * font_size); * * ColorPt font_color = gs.GetFillColor(); * ColorSpace cs = gs.GetFillColorSpace(); * * ColorPt rgb = new ColorPt(); * cs.Convert2RGB(font_color, rgb); * Color font_color_rgb = Color.FromArgb(255, (byte)(rgb.get_c(0)*255), * (byte)(rgb.get_c(1)*255), (byte)(rgb.get_c(2)*255)); * * * Console.WriteLine(" Font Color(RGB): red={0:d} green={1:d} blue={2:d}", * (byte)(rgb.Get(0)*255), * (byte)(rgb.Get(1)*255), * (byte)(rgb.Get(2)*255)); */ double x, y; int char_code; for (CharIterator itr = element.GetCharIterator(); itr.HasNext(); itr.Next()) { Console.Write("Character code: "); char_code = itr.Current().char_code; if (char_code >= 32 || char_code <= 127) { // Print if in ASCII range... Console.Write((char)char_code); } x = itr.Current().x; // character positioning information y = itr.Current().y; // To get the exact character positioning information you need to // concatenate current text matrix with CTM and then multiply // relative positioning coordinates with the resulting matrix. // Matrix2D mtx2 = ctm * text_mtx; mtx2.Mult(ref x, ref y); // Console.WriteLine(" Position: x={0:f} y={1:f}", x, y); } } Console.WriteLine(); break; } } } }