private void Awake() { userData = FindObjectOfType <UserData>(); colorManager = FindObjectOfType <ColorManager>(); colorPalleteHolder = FindObjectOfType <ColorPalleteHolder>(); characterManager = FindObjectOfType <CharacterManager>(); }
private void Awake() { Screen.sleepTimeout = SleepTimeout.NeverSleep; questManager = FindObjectOfType <QuestManager>(); userData = FindObjectOfType <UserData>(); colorPaletteHolder = FindObjectOfType <ColorPalleteHolder>(); encyclopedia = FindObjectOfType <Encyclopedia>(); characterManager = FindObjectOfType <CharacterManager>(); dailyReward = FindObjectOfType <DailyReward>(); realTimeHandler = FindObjectOfType <RealTimeHandler>(); }
private void Awake() { colorPalleteHolder = FindObjectOfType <ColorPalleteHolder>(); ChangeColor(); }