public void Load(Stream stream) { Stack <ColorEntryCollection> colors; ColorGroupCollection groups; ColorEntryCollection globalColors; groups = new ColorGroupCollection(); globalColors = new ColorEntryCollection(); colors = new Stack <ColorEntryCollection>(); // add the global collection to the bottom of the stack to handle color blocks outside of a group colors.Push(globalColors); int blockCount; this.ReadAndValidateVersion(stream); blockCount = stream.ReadUInt32BigEndian(); for (int i = 0; i < blockCount; i++) { this.ReadBlock(stream, groups, colors); } this.Groups = groups; this.Colors = globalColors; }
private void LoadColors(ColorEntryCollection colors, TreeNode root) { foreach (ColorEntry color in colors) { TreeNode node; node = new TreeNode { Text = $"{color.Name} [RGB({color.R}, {color.G}, {color.B}) {color.Type}]", ImageKey = "color", SelectedImageKey = "color" }; root.Nodes.Add(node); } }