internal Color(ColorChangedCallback cb, float r, float g, float b, float a) : this(Interop.Vector4.new_Vector4__SWIG_1(ValueCheck(r), ValueCheck(g), ValueCheck(b), ValueCheck(a)), true) { callback = cb; if (NDalicPINVOKE.SWIGPendingException.Pending) { throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } }
internal Color(ColorChangedCallback cb, Color other) : this(cb, other.R, other.G, other.B, other.A) { }