public override void OnInspectorGUI() { base.OnInspectorGUI(); if (GUILayout.Button("setColor value")) { mytarget.setColor(mytarget.id); } if (GUILayout.Button("setColor Random")) { mytarget.setColor(); } //id = EditorGUILayout.IntField("Value to set on Button", id); }
static void DoSomethingWithAShortcutKey() { if (!colorAssign) { colorAssign = FindObjectOfType <ColorAssign>(); } colorAssign.setColor(colorAssign.id); Debug.Log("Doing something with a Shortcut Key..."); }