void Start() { InventoryCanvas.SetActive(false); OptionsPannel_OBJ.SetActive(false); CollorPannel_OBJ.SetActive(false); CollorRedButton.SetActive(false); CollorBlueButton.SetActive(false); Player.material.color = Color.green; }
public void PannelBackToInventory() { InventoryCanvas.SetActive(true); OptionsPannel_OBJ.SetActive(false); CollorPannel_OBJ.SetActive(false); }