public void GetViewPort(Viewport viewPort) { Collision_Manager.GetViewPort(viewPort); Asteroid_Manager.GetViewPort(viewPort); Ship_Manager.GetViewPort(viewPort); Projectile_Manager.GetViewPort(viewPort); }
//-------------------------------------------------------------------- // ● 初期化 //-------------------------------------------------------------------- void Start() { if (manager == null) { manager = transform.root.GetComponent <Collision_Manager>(); } }
public void UpdateGameScreen(GameTime gameTime, bool otherScreenHasFocus) { if (otherScreenHasFocus) { return; } Collision_Manager.Update(gameTime); Asteroid_Manager.Update(gameTime); Ship_Manager.Update(gameTime); Projectile_Manager.Update(gameTime); PowerUp_Manager.Update(gameTime); Explosions.Update(gameTime); GameOver_Manager.Update(gameTime); }