Example #1
0
 //method for activating circle collider
 private void Circle()
 {
     for (int i = 0; i < asteroids.Count; i++)
     {
         if (detect.CircleCollision(ship, asteroids[i]))
         {
             ship.GetComponent <SpriteRenderer>().color         = Color.red;
             asteroids[i].GetComponent <SpriteRenderer>().color = Color.red;
         }
         else
         {
             ship.GetComponent <SpriteRenderer>().color         = Color.white;
             asteroids[i].GetComponent <SpriteRenderer>().color = Color.white;
         }
     }
 }