Example #1
0
 private void OnCollisionEnter(Collision collision)
 {
     if (collision.gameObject.TryGetComponent(out IDamageble demageble))
     {
         CollisionDetcted?.Invoke(demageble);
     }
 }
Example #2
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.TryGetComponent(out IDamageble demageble))
     {
         CollisionDetcted?.Invoke(demageble);
     }
 }