Example #1
0
        /// <summary>
        /// Tries to add an amount of items in this collection.
        /// </summary>
        /// <param name="itemData"> The data of the item you want to add. </param>
        /// <param name="amount"> How many items of this type you want to add?. </param>
        /// <param name="added"> This value represents the amount of items that were added, if the collection was almost full, some of the items might've not been added. </param>
        public bool TryAddItem(ItemData itemData, int amount, out int added)
        {
            added = 0;
            CollectionUtils.AddItem(itemData, amount, Slots, out added);

            //if(added != amount)
            //InventoryController.Instance.Try_DropItem(new SavableItem(itemData, amount - added));

            return(added > 0);
        }
Example #2
0
        public bool TryAddItem(string name, int amount)
        {
            int      added = 0;
            ItemData itemData;

            if (InventoryController.Instance.Database.FindItemByName(name, out itemData))
            {
                CollectionUtils.AddItem(itemData, amount, Slots, out added);
            }

            //if(added != amount)
            //	InventoryController.Instance.Try_DropItem(new SavableItem(itemData, amount - added));

            return(added > 0);
        }
Example #3
0
        /// <summary>
        /// Tries to add a specific item in this collection.
        /// </summary>
        /// <param name="item">The runtime representation of the item.</param>
        public bool TryAddItem(SavableItem item)
        {
            if (item == null)
            {
                return(false);
            }

            int added = 0;

            CollectionUtils.AddItem(item.ItemData, item.CurrentInStack, Slots, out added, item.CurrentPropertyValues);

            //if(added != item.CurrentInStack)
            //	InventoryController.Instance.Try_DropItem(new SavableItem(item.ItemData, item.CurrentInStack - added, item.CurrentPropertyValues));

            return(added > 0);
        }