public void OneStack_SetNum(int num) { if (num != 0) { if (mCoinStackImm == null) { mCoinStackImm = Instantiate(Prefab_coinStackImm) as CoinStackImm; mCoinStackImm.transform.parent = transform; mCoinStackImm.transform.localRotation = Quaternion.identity; mCoinStackImm.transform.localPosition = Vector3.zero;// new Vector3(-(OneStackWidth + OneStackSpace), 0F, 0F); } mCoinStackImm.SetNum(num); } else { if (mCoinStackImm != null) { Destroy(mCoinStackImm.gameObject); mCoinStackImm = null; } } }
public void OneStack_SetNum(int num) { if (num != 0) { if (mCoinStackImm == null) { mCoinStackImm = Instantiate(Prefab_coinStackImm) as CoinStackImm; mCoinStackImm.transform.parent = transform; mCoinStackImm.transform.localRotation = Quaternion.identity; mCoinStackImm.transform.localPosition = Vector3.zero;// new Vector3(-(OneStackWidth + OneStackSpace), 0F, 0F); } mCoinStackImm.SetNum(num); } else { if (mCoinStackImm != null) { Destroy(mCoinStackImm.gameObject); mCoinStackImm = null; } } }