Example #1
0
    public void OnMMEvent(EnemyDestroyed eventType)
    {
        EnemiesKilled++;
        var reward = eventType.Enemy.Reward;

        CoinAmount += reward;
        CoinCountChanged.Trigger(reward);
    }
Example #2
0
 public static void SpendCoins(int amount)
 {
     CoinAmount -= amount;
     CoinCountChanged.Trigger(amount);
 }