/**线程接收函数*/ private void recPacketFun(object clientSocket) { if (clientSocket == null) { return; } Socket client = (Socket)clientSocket; if (!client.Connected) { return; } NetworkStream stream = new NetworkStream(client); BinaryReader reader = new BinaryReader(stream); while (isClientRun) { //Console.WriteLine("recPacketThread***********"); try { ENUMS.MESSAGETYPE messageType = (ENUMS.MESSAGETYPE)reader.ReadByte(); CmdProcess.processCmd(this, reader, messageType); } catch (Exception ex) { Console.WriteLine("readThread:client is off line"); stopClient();/**clean socket*/ Console.WriteLine(ex.Message); ErrorInfo.getErrorWriter().writeErrorMassageToFile(ex.Message + "\r\n" + ex.StackTrace + "\r\n"); } } }