/// <summary> /// Initializes a new instance of the <see cref="ConsoleMenu"/> class /// with possibility to pre-select items via console parameter. /// </summary> /// <param name="args">args collection from Main.</param> /// <param name="level">Level of whole menu.</param> public ConsoleMenu(string[] args, int level) { if (args == null) { throw new ArgumentNullException(nameof(args)); } if (level < 0) { throw new ArgumentException("Cannot be below 0", nameof(level)); } this.menuItems = new ItemsCollection(args, level); this.closeTrigger = new CloseTrigger(); }
public ConsoleMenuDisplay( ItemsCollection menuItems, IConsole console, List <string> titles, MenuConfig config, CloseTrigger closeTrigger) { this.menuItems = menuItems; this.console = console; this.titles = titles; this.config = config; this.visibility = new VisibilityManager(menuItems.Items.Count); this.closeTrigger = closeTrigger; this.noSelectorLine = new string(' ', this.config.Selector.Length); }
/// <summary> /// Initializes a new instance of the <see cref="ConsoleMenu"/> class. /// </summary> public ConsoleMenu() { this.menuItems = new ItemsCollection(); this.closeTrigger = new CloseTrigger(); }