Example #1
0
 void HandleCloseInteraction(CloseInteraction closeInteraction)
 {
     if (_player.PlayerTalkClass.GetInteractionData().SourceGuid == closeInteraction.SourceGuid)
     {
         _player.PlayerTalkClass.GetInteractionData().Reset();
     }
 }
Example #2
0
 void HandleCloseInteraction(CloseInteraction packet)
 {
     _player.PlayerTalkClass.GetInteractionData().Reset();
 }