//initialization
        //public :
        public ConnectSocket()
        {
            m_Socket       = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            m_BlockingMode = true;

            close    += new CloseEvenHandler(OnClose);
            connect  += new EventHandler(OnConnect);
            create   += new EventHandler(OnCreate);
            recieve  += new RecieveEventHandler(OnRecieve);
            send     += new EventHandler(OnSend);
            shutdown += new EventHandler(OnShutdown);
        }
Example #2
0
        //initialization
        //public :
        public ConnectSocket()
        {
            m_Socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            m_BlockingMode = true;

            close += new CloseEvenHandler(OnClose);
            connect += new EventHandler(OnConnect);
            create += new EventHandler(OnCreate);
            recieve += new RecieveEventHandler(OnRecieve);
            send += new EventHandler(OnSend);
            shutdown += new EventHandler(OnShutdown);
        }
Example #3
0
        // inintilization
        public ParserSocket()
        {
            m_buffer   = new MemoryStream();
            m_Socket   = new ConnectSocket();
            m_Port     = 0;
            m_Host     = "000.000.000.00";
            m_Position = 0;

            Disconnected += new CloseEvenHandler(OnDisconnected);
            MessageEnd   += new MessageEndEventHandler(OnMessageEnd);

            m_Socket.recieve += new RecieveEventHandler(m_Socket_recieve);
        }