public void CloseConnection() { var server = new CloseConnectionServer(); var client = new CloseConnectionClinet(server.LocalEndPoint); lock (testLock) { while (clientSocket == null) { Monitor.Wait(testLock); } } clientSocket.Close(); byte[] sendMessage = new UTF8Encoding(true).GetBytes("Hello bcp-server!"); IList <ArraySegment <byte> > sendBuffer = new List <ArraySegment <byte> >(); ArraySegment <byte> pingArraySegment = new ArraySegment <byte>(sendMessage, 0, sendMessage.Length); sendBuffer.Add(pingArraySegment); client.Send(sendBuffer); lock (testLock) { while (serverResult == null) { Monitor.Wait(testLock); } } Assert.AreEqual(serverResult, "Hello bcp-server!"); client.ShutDown(); server.Clear(); }
public void SeqSend() { var server = new CloseConnectionServer(); var client = new CloseConnectionClinet(server.LocalEndPoint); lock (testLock) { while (clientSocket == null) { Monitor.Wait(testLock); } } client.SendString("a"); client.SendString("b"); lock (testLock) { while (serverReceivedResult.Count < 2) { Monitor.Wait(testLock); } } clientSocket.Close(); client.SendString("c"); client.SendString("d"); lock (testLock) { while (serverReceivedResult.Count < 4) { Monitor.Wait(testLock); } } List <string> result = new List <string>(); result.Add("a"); result.Add("b"); result.Add("c"); result.Add("d"); CollectionAssert.AreEquivalent(serverReceivedResult, result); client.ShutDown(); server.Clear(); }
public void SeqSend() { var server = new CloseConnectionServer(); var client = new CloseConnectionClinet(server.LocalEndPoint); lock (testLock) { while (clientSocket == null) { Monitor.Wait(testLock); } } client.SendString("a"); client.SendString("b"); lock (testLock) { while (serverReceivedResult.Count < 2) { Monitor.Wait(testLock); } } clientSocket.Close(); client.SendString("c"); client.SendString("d"); lock (testLock) { while (serverReceivedResult.Count < 4) { Monitor.Wait(testLock); } } List<string> result = new List<string>(); result.Add("a"); result.Add("b"); result.Add("c"); result.Add("d"); CollectionAssert.AreEquivalent(serverReceivedResult, result); client.ShutDown(); server.Clear(); }
public void CloseConnection() { var server = new CloseConnectionServer(); var client = new CloseConnectionClinet(server.LocalEndPoint); lock (testLock) { while (clientSocket == null) { Monitor.Wait(testLock); } } clientSocket.Close(); byte[] sendMessage = new UTF8Encoding(true).GetBytes("Hello bcp-server!"); IList<ArraySegment<byte>> sendBuffer = new List<ArraySegment<byte>>(); ArraySegment<byte> pingArraySegment = new ArraySegment<byte>(sendMessage, 0, sendMessage.Length); sendBuffer.Add(pingArraySegment); client.Send(sendBuffer); lock (testLock) { while (serverResult == null) { Monitor.Wait(testLock); } } Assert.AreEqual(serverResult, "Hello bcp-server!"); client.ShutDown(); server.Clear(); }