public void SendClockSing(string clockContent, uint objectId) { ClockSignPacket packet = new ClockSignPacket(); packet.payload = clockContent; PacketManager.Instance.SendPacket(packet, objectId, false); }
void OnReceivePacket(ushort type, Stream stream) { switch (type) { case (ushort)UserPacketType.TurnSign: TurnSignPacket turnSignPacket = new TurnSignPacket(); turnSignPacket.Deserialize(stream); turnSign.text = turnSignPacket.payload; break; case (ushort)UserPacketType.Clock: ClockSignPacket clockSignPacket = new ClockSignPacket(); clockSignPacket.Deserialize(stream); clockSign.text = clockSignPacket.payload; break; } }