public InsideTestResult IsInside(IShape4D shape, out bool transformedShape) { transformedShape = true; shape.Transform(this.matrix4D_0); InsideTestResult insideTestResult = ClipUtil.IsInside((IClipper4D)this.blinnClipper4D_0, shape, this.double_1); shape.Transform(this.matrix4D_1); return(insideTestResult); }
public InsideTestResult IsInside(IShape4D shape, out bool transformedShape) { transformedShape = false; return(ClipUtil.IsInside((IClipper4D)this.interface32_0, shape, this.double_1)); }