public static int Dispose(IntPtr l) { int result; try { ClientWorldRegion clientWorldRegion = (ClientWorldRegion)LuaObject.checkSelf(l); clientWorldRegion.Dispose(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int get_m_isVisible(IntPtr l) { int result; try { ClientWorldRegion clientWorldRegion = (ClientWorldRegion)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, clientWorldRegion.m_luaExportHelper.m_isVisible); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int get_RegionInfo(IntPtr l) { int result; try { ClientWorldRegion clientWorldRegion = (ClientWorldRegion)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, clientWorldRegion.RegionInfo); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int constructor(IntPtr l) { int result; try { ClientWorldRegion o = new ClientWorldRegion(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_DeleteMe(IntPtr l) { int result; try { ClientWorldRegion clientWorldRegion = (ClientWorldRegion)LuaObject.checkSelf(l); clientWorldRegion.m_luaExportHelper.__callBase_DeleteMe(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int IsVisible(IntPtr l) { int result; try { ClientWorldRegion clientWorldRegion = (ClientWorldRegion)LuaObject.checkSelf(l); bool b = clientWorldRegion.IsVisible(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, b); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int SetGameObject(IntPtr l) { int result; try { ClientWorldRegion clientWorldRegion = (ClientWorldRegion)LuaObject.checkSelf(l); GameObject gameObject; LuaObject.checkType <GameObject>(l, 2, out gameObject); clientWorldRegion.SetGameObject(gameObject); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_isOpened(IntPtr l) { int result; try { ClientWorldRegion clientWorldRegion = (ClientWorldRegion)LuaObject.checkSelf(l); bool isOpened; LuaObject.checkType(l, 2, out isOpened); clientWorldRegion.m_luaExportHelper.m_isOpened = isOpened; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_animator(IntPtr l) { int result; try { ClientWorldRegion clientWorldRegion = (ClientWorldRegion)LuaObject.checkSelf(l); Animator animator; LuaObject.checkType <Animator>(l, 2, out animator); clientWorldRegion.m_luaExportHelper.m_animator = animator; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_regionInfo(IntPtr l) { int result; try { ClientWorldRegion clientWorldRegion = (ClientWorldRegion)LuaObject.checkSelf(l); ConfigDataRegionInfo regionInfo; LuaObject.checkType <ConfigDataRegionInfo>(l, 2, out regionInfo); clientWorldRegion.m_luaExportHelper.m_regionInfo = regionInfo; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_TickGraphic(IntPtr l) { int result; try { ClientWorldRegion clientWorldRegion = (ClientWorldRegion)LuaObject.checkSelf(l); float dt; LuaObject.checkType(l, 2, out dt); clientWorldRegion.m_luaExportHelper.__callBase_TickGraphic(dt); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int PlayAnimation(IntPtr l) { int result; try { ClientWorldRegion clientWorldRegion = (ClientWorldRegion)LuaObject.checkSelf(l); string name; LuaObject.checkType(l, 2, out name); clientWorldRegion.m_luaExportHelper.PlayAnimation(name); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int SetVisible(IntPtr l) { int result; try { ClientWorldRegion clientWorldRegion = (ClientWorldRegion)LuaObject.checkSelf(l); bool visible; LuaObject.checkType(l, 2, out visible); clientWorldRegion.SetVisible(visible); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int Initialize(IntPtr l) { int result; try { ClientWorldRegion clientWorldRegion = (ClientWorldRegion)LuaObject.checkSelf(l); ClientWorld world; LuaObject.checkType <ClientWorld>(l, 2, out world); ConfigDataRegionInfo regionInfo; LuaObject.checkType <ConfigDataRegionInfo>(l, 3, out regionInfo); clientWorldRegion.Initialize(world, regionInfo); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }