//If you want to change the text color :D public New_Client(string windowId, string tooltipId, bool visible, short textColor) { TextFormat = new List <ClientUITooltipTextFormat>(); TextFormat.Add(new ClientUITooltipTextFormat(textColor, tooltipId, new commandWw(commandWw.LOCALIZED), new List <commandF5>())); var tooltip = new ClientUITooltip(TextFormat); Window = new WindowButtonModule(windowId, visible, tooltip); }
public SlotbarItemStatus(string iconLootId, bool selected, bool activatable, bool buyable, string clickedId, double maxCounterValue, bool blocked, ClientUITooltip toolTipSlotBar, bool visible, short counterStyle, bool available, ClientUITooltip toolTipItemBar, double counterValue) { this.iconLootId = iconLootId; this.selected = selected; this.activatable = activatable; this.buyable = buyable; this.clickedId = clickedId; this.maxCounterValue = maxCounterValue; this.blocked = blocked; this.toolTipSlotBar = toolTipSlotBar; this.visible = visible; this.counterStyle = counterStyle; this.available = available; this.toolTipItemBar = toolTipItemBar; this.counterValue = counterValue; }
public WindowButtonModule(string itemId, bool visible, ClientUITooltip tooltip) { this.visible = visible; this.itemId = itemId; this.tooltip = tooltip; }