Example #1
0
 public System.Threading.Tasks.Task <ClientServerModels.GameSessionModels.PlayerModels.Player> ConnectAsync(int gameSessionId, ClientServerModels.Character character, ClientServerModels.LoggedClient loggedClient)
 {
     return(base.Channel.ConnectAsync(gameSessionId, character, loggedClient));
 }
Example #2
0
 public ClientServerModels.GameSessionModels.PlayerModels.Player Connect(int gameSessionId, ClientServerModels.Character character, ClientServerModels.LoggedClient loggedClient)
 {
     return(base.Channel.Connect(gameSessionId, character, loggedClient));
 }