public ClientOverlaysPlane(ClientGameBoard gameBoard) { this.GameBoard = gameBoard; this.JackpotOverlayPosition = new Point(this.GameBoard.GameModel.Client().GameBoardLayout.Width / 2, 0); this.CoinBoxOverlayPosition = new Point(70, 0); this.PullBoxOverlayPosition = new Point(351, 0); }
public ClientBackgroundPlane(ClientGameBoard gameBoard) { this.GameBoard = gameBoard; }
public ClientPegsPlane(ClientGameBoard gameBoard) : base(gameBoard) { }