public static int get_m_skillInfo(IntPtr l)
    {
        int result;

        try
        {
            ClientActorActSummon clientActorActSummon = (ClientActorActSummon)LuaObject.checkSelf(l);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, clientActorActSummon.m_skillInfo);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int constructor(IntPtr l)
    {
        int result;

        try
        {
            ClientActorActSummon o = new ClientActorActSummon();
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, o);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int set_m_skillInfo(IntPtr l)
    {
        int result;

        try
        {
            ClientActorActSummon clientActorActSummon = (ClientActorActSummon)LuaObject.checkSelf(l);
            ConfigDataSkillInfo  skillInfo;
            LuaObject.checkType <ConfigDataSkillInfo>(l, 2, out skillInfo);
            clientActorActSummon.m_skillInfo = skillInfo;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }