protected override void Awake() { base.Awake(); ClickManager.Instance(); ClickManager.OnClickAndRelease += PlayerMoveInputUpdate; if (!mainCamera) { mainCamera = FindObjectOfType <Camera>(); } lr = GetComponent <LineRenderer>(); }
// Start is called before the first frame update void Start() { ClickManager.Instance(); ClickManager.OnClickAndDragBegin += DragBegin; ClickManager.OnClickAndDragEnd += DragEnd; ClickManager.OnDragGetVelocity += Dragging; ClickManager.OnClickDown += ClickDown; rigidbody = GetComponent <Rigidbody>(); enterBorder = false; playerTransform = GameObject.FindGameObjectWithTag("Player").transform; var mainCam = GameObject.FindGameObjectWithTag("MainCamera"); virtualCamera = mainCam.GetComponentInChildren <CinemachineVirtualCamera>(); SetInitialZoomSliderPos(); }