public void LeavePannel3() { ClickExit.Play(); rock.interactable = true; paper.interactable = true; scissors.interactable = true; draw.SetActive(false); }
public void LeavePannel5() { ClickExit.Play(); PlayerScore.p1score = 0; CompScore.p2score = 0; p1w = 0; p2w = 0; rock.interactable = true; paper.interactable = true; scissors.interactable = true; winner2.SetActive(false); }
public void Exit() { ClickExit.Play(); SceneManager.LoadScene("MainMenu"); }