Example #1
0
        private void UserStoryEditing(UserStory userStory)
        {
            UserStoryEdit userStoryEdit = new UserStoryEdit(userStory, project, controller);

            if (userStoryEdit.ShowDialog() == true)
            {
                if (userStoryEdit.Deleted)
                {
                    controller.Delete(userStory);
                }
                else
                {
                    string       desc                = userStoryEdit.tbxDesc.Text.Trim();
                    DateTime?    dateLimite          = userStoryEdit.dtpckrDateLimit.SelectedDate;
                    int          complexity          = Convert.ToInt32(userStoryEdit.tbxComplexity.Text);
                    int          completedComplexity = Convert.ToInt32(userStoryEdit.tbxCompletedComplexity.Text);
                    bool         blocked             = userStoryEdit.chckBxBlocked.IsChecked == true;
                    Priority     priority            = (Priority)userStoryEdit.cbxPriority.SelectedItem;
                    Classes.Type type                = (Classes.Type)userStoryEdit.cbxType.SelectedItem;
                    State        state               = userStory.State;

                    controller.UpdateUserStory(desc, dateLimite, complexity, completedComplexity, blocked, priority, type, state, userStory);
                }
                Refresh();
            }
        }
Example #2
0
        public static void autoDiscoverTypes()
        {
            int typeCount     = 0;
            var typeInterface = typeof(Interfaces.IAutoType);
            //var typelist = Assembly.GetExecutingAssembly().GetTypes().Where(t => (t != null && t.IsClass && !t.IsAbstract && typeInterface.IsAssignableFrom(t)));
            var typelist = AppDomain.CurrentDomain.GetAssemblies().SelectMany(s => s.GetTypes()).Where(t => (t.IsClass && typeInterface.IsAssignableFrom(t)));

            foreach (var t in typelist)
            {
                try
                {
                    Helpers.Utilities.WriteLog("ColonyAPI", t.Name + " Found. Registering.");
                    Classes.Type type = ((Classes.Type)Activator.CreateInstance(t));
                    type.Register();

                    typeCount += 1;
                }
                catch (MissingMethodException mme)
                {
                    Helpers.Utilities.WriteLog("ColonyAPI", t.Name + " cannot be instantiated. This probably isn't an error.");
                    Pipliz.Log.WriteWarning(mme.Message);
                }
                catch (InvalidCastException ice)
                {
                    Helpers.Utilities.WriteLog("ColonyAPI", t.Name + " doesn't properly implement our Type system. This probably isn't an error.");
                    Pipliz.Log.WriteWarning(ice.Message);
                }
                catch (Exception e)
                {
                    Helpers.Utilities.WriteLog("ColonyAPI", t.Name + " Type Error.");
                    Pipliz.Log.WriteWarning(e.Message + e.StackTrace);
                }
            }
            Helpers.Utilities.WriteLog("ColonyAPI", typeCount + " Types Autoloaded.");
        }
Example #3
0
        public void CRUDUserStoryTest()
        {
            ctrl.CreateProject("aProjectName", "A Description for my project", DateTime.Now);
            Project project = ctrl.Projects.Last();

            string   firstDesc       = "aDesc";
            DateTime?firstDate       = DateTime.Now;
            int      firstComplexity = 2;
            Priority firstPrio       = ctrl.Priorities[0];

            Classes.Type firstType = ctrl.Types[0];


            Assert.IsTrue(ctrl.CreateUserStory(firstDesc, firstDate, firstComplexity, firstPrio, firstType, project));
            UserStory userStory = project.AllUserStories[0];

            Assert.IsNotNull(userStory, "Exception in userStory creation");
            Assert.AreEqual(firstDesc, userStory.Description);
            Assert.AreEqual(firstDate, userStory.DateLimit);
            Assert.AreEqual(firstComplexity, userStory.ComplexityEstimation);
            Assert.AreEqual(firstPrio, userStory.Priority);
            Assert.AreEqual(firstType, userStory.Type);
            Assert.AreEqual(project, userStory.Project);
            Assert.AreEqual(false, userStory.Blocked);
            Assert.AreEqual(0, userStory.CompletedComplexity);


            string   secDesc       = "aNewDesc";
            DateTime?secDate       = null;
            int      secComplexity = 3;
            int      secCompleted  = 1;
            bool     secBlock      = true;
            Priority secPrio       = ctrl.Priorities[1];

            Classes.Type secType = ctrl.Types[1];
            while (ctrl.States.Count < 2)
            {
                ctrl.CreateState("An additional state name");
            }
            State secState = ctrl.States.Last();

            Assert.IsTrue(ctrl.UpdateUserStory(secDesc, secDate, secComplexity, secCompleted, secBlock, secPrio, secType, secState, userStory));

            Assert.AreEqual(secDesc, userStory.Description);
            Assert.AreEqual(secDate, userStory.DateLimit);
            Assert.AreEqual(secComplexity, userStory.ComplexityEstimation);
            Assert.AreEqual(secPrio, userStory.Priority);
            Assert.AreEqual(secType, userStory.Type);
            Assert.AreEqual(secState, userStory.State);
            Assert.AreEqual(secBlock, userStory.Blocked);
            Assert.AreEqual(secCompleted, userStory.CompletedComplexity);

            Assert.IsTrue(ctrl.Delete(userStory));

            ctrl.Delete(project);
        }
Example #4
0
        private void BtnAddUserStory_Click(object sender, EventArgs e)
        {
            UserStoryCreate userStoryCreate = new UserStoryCreate(controller);

            if (userStoryCreate.ShowDialog() == true)
            {
                string       desc       = userStoryCreate.tbxDesc.Text.Trim();
                DateTime?    dateLimite = userStoryCreate.dtpckrDateLimit.SelectedDate;
                int          complexity = Convert.ToInt32(userStoryCreate.tbxComplexity.Text);
                Priority     priority   = (Priority)userStoryCreate.cbxPriority.SelectedItem;
                Classes.Type type       = (Classes.Type)userStoryCreate.cbxType.SelectedItem;
                controller.CreateUserStory(desc, dateLimite, complexity, priority, type, project);
                Refresh();
            }
        }
Example #5
0
        public void CRDUserStoriesSprintTest()
        {
            ctrl.CreateProject("a name for a project", "a desc for a project", DateTime.Now);
            Project project = ctrl.Projects.Last();

            ctrl.CreateSprint(DateTime.Now, DateTime.Now, project);
            Sprint sprint = project.Sprints[0];

            //if not exists, the database is incorrect
            Priority prio = ctrl.Priorities[0];

            Classes.Type type = ctrl.Types[0];
            ctrl.CreateUserStory("a description", null, 2, prio, type, project);
            UserStory userStory = project.AllUserStories[0];

            Assert.IsTrue(ctrl.AddUserStoryToSprint(userStory, sprint));
            Assert.IsTrue(sprint.OrderedUserStories.ContainsValue(userStory));
            Assert.IsTrue(ctrl.RemoveUserStoryFromSprint(userStory, sprint));

            ctrl.Delete(userStory);
            ctrl.Delete(sprint);
            ctrl.Delete(project);
        }
Example #6
0
 public static void registerActionableTypeCallback(Classes.Type t)
 {
     ActionTypeRegistry.Add(t);
 }
Example #7
0
        public void CRUDUserStoryTest()
        {
            List <Priority>     priorities = DB.GetPriorities();
            List <State>        states     = DB.GetStates();
            List <Classes.Type> types      = DB.GetTypes();
            List <Project>      projects   = DB.GetProjects();

            if (states.Count == 0)
            {
                DB.CreateState("AStateName");
                states = DB.GetStates();
            }
            if (projects.Count == 0)
            {
                DB.CreateProject("aProjectName", "A Description for my project", DateTime.Now);
                projects = DB.GetProjects();
            }

            string   firstDesc       = "aDesc";
            DateTime?firstDate       = DateTime.Now;
            int      firstComplexity = 2;
            Priority firstPrio       = priorities[0];

            Classes.Type firstType  = types[0];
            State        firstState = states[0];
            Project      firstProj  = projects[0];


            UserStory userStory = DB.CreateUserStory(firstDesc, firstDate, firstComplexity, firstPrio, firstType, firstState, firstProj);

            Assert.IsNotNull(userStory, "Exception in userStory creation");
            Assert.AreEqual(firstDesc, userStory.Description);
            Assert.AreEqual(firstDate, userStory.DateLimit);
            Assert.AreEqual(firstComplexity, userStory.ComplexityEstimation);
            Assert.AreEqual(firstPrio.Id, userStory.PriorityId);
            Assert.AreEqual(firstType.Id, userStory.TypeId);
            Assert.AreEqual(firstState.Id, userStory.StateId);
            Assert.AreEqual(firstProj.Id, userStory.ProjectId);
            Assert.AreEqual(false, userStory.Blocked);
            Assert.AreEqual(0, userStory.CompletedComplexity);


            string   secDesc       = "aNewDesc";
            DateTime?secDate       = null;
            int      secComplexity = 3;
            int      secCompleted  = 1;
            bool     secBlock      = true;
            Priority secPrio       = priorities[1];

            Classes.Type secType = types[1];
            while (states.Count < 2)
            {
                DB.CreateState("An additional state name");
                states = DB.GetStates();
            }
            State secState = states[1];

            DB.UpdateUserStory(secDesc, secDate, secComplexity, secCompleted, secBlock, secPrio, secState, secType, userStory);

            userStory = DB.GetUserStories().First(u => u.Id == userStory.Id);

            Assert.AreEqual(secDesc, userStory.Description);
            Assert.AreEqual(secDate, userStory.DateLimit);
            Assert.AreEqual(secComplexity, userStory.ComplexityEstimation);
            Assert.AreEqual(secPrio.Id, userStory.PriorityId);
            Assert.AreEqual(secType.Id, userStory.TypeId);
            Assert.AreEqual(secState.Id, userStory.StateId);
            Assert.AreEqual(secBlock, userStory.Blocked);
            Assert.AreEqual(secCompleted, userStory.CompletedComplexity);

            Assert.IsTrue(DB.Delete(userStory));
        }