// Token: 0x06002D1E RID: 11550 RVA: 0x000AE098 File Offset: 0x000AC298 public unsafe static int smethod_2(Class150 left, Class150 right, int x_pixel_offset, int y_pixel_offset) { int result; lock (right.object_0) { lock (left.object_0) { uint num = 0U; Size size = left.size_0; Struct33 *pBase = left.class125_0.pBase; Struct33 *pBase2 = right.class125_0.pBase; int num2; int num3; if (x_pixel_offset > 0) { num2 = x_pixel_offset; num3 = 0; } else { x_pixel_offset = Math.Abs(x_pixel_offset); num3 = x_pixel_offset; num2 = 0; } int num4; int num5; if (y_pixel_offset > 0) { num4 = y_pixel_offset; num5 = 0; } else { y_pixel_offset = Math.Abs(y_pixel_offset); num5 = y_pixel_offset; num4 = 0; } int i = y_pixel_offset; while (i < size.Height) { Struct33 *ptr = pBase + num4 * size.Width + num2; Struct33 *ptr2 = pBase2 + num5 * size.Width + num3; for (int j = x_pixel_offset; j < size.Width; j++) { num = num + Class477.smethod_8((int)ptr->R, (int)ptr2->R) + Class477.smethod_8((int)ptr->G, (int)ptr2->G) + Class477.smethod_8((int)ptr->B, (int)ptr2->B); ptr++; ptr2++; } i++; num4++; num5++; } result = (int)(num / ((size.Width - x_pixel_offset) * (size.Height - y_pixel_offset) * 3m)); } } return(result); }
// Token: 0x06002D1C RID: 11548 RVA: 0x000ADB68 File Offset: 0x000ABD68 public unsafe static bool smethod_0(Class150 source, Struct46 sourceRatio, Class150 value, Struct46 valueRatio, int max_diff, out Point location) { int num = (int)((double)source.size_0.Width / sourceRatio.double_2); int num2 = (int)((double)source.size_0.Height / sourceRatio.double_3); int num3 = (int)((double)value.size_0.Width / valueRatio.double_2); int num4 = (int)((double)value.size_0.Height / valueRatio.double_3); int num5; if (num > num3) { num5 = num3; } else { num5 = num; } int num6; if (num2 > num4) { num6 = num4; } else { num6 = num2; } Size sz = new Size((int)Math.Round(sourceRatio.double_2 * (double)num5), (int)Math.Round(sourceRatio.double_3 * (double)num6)); Size sz2 = new Size((int)Math.Round(valueRatio.double_2 * (double)num5), (int)Math.Round(valueRatio.double_3 * (double)num6)); if (sz2.Width <= sz.Width && sz2.Height <= sz.Height) { Class150 @class = source.method_5(sz); Class150 class2 = value.method_5(sz2); lock (@class.object_0) { lock (class2.object_0) { Struct33 *pBase = @class.class125_0.pBase; Struct33 *pBase2 = class2.class125_0.pBase; decimal d = sz2.Width * sz2.Height * 3m; for (int i = 0; i < sz.Height - sz2.Height; i++) { for (int j = 0; j < sz.Width - sz2.Width; j++) { Struct33 *ptr = pBase2; uint num7 = 0U; int num8 = j + sz2.Width; for (int k = i; k < i + sz2.Height; k++) { Struct33 *ptr2 = pBase + k * sz.Width + j; for (int l = j; l < num8; l++) { num7 = num7 + Class477.smethod_8((int)ptr2->R, (int)ptr->R) + Class477.smethod_8((int)ptr2->G, (int)ptr->G) + Class477.smethod_8((int)ptr2->B, (int)ptr->B); ptr2++; ptr++; } if (num7 / d > max_diff) { break; } } if (num7 / d < max_diff) { location = new Point((int)Math.Round((double)j / (double)sz.Width * (double)source.size_0.Width), (int)Math.Round((double)i / (double)sz.Height * (double)source.size_0.Height)); return(true); } } } } } location = Point.Empty; return(false); } location = Point.Empty; return(false); }