public void Init() { LogInState = Login_State.LogNormal; IsChkAttd = false; AuthenticationKEY = string.Empty; server_Info.Init(); User_userGameServer.Init(); user_Users.Init(); user_Games.Init(); user_Clans.Init(); clan_Clans.Init(); Clan_clanLists.Clear(); User_Goods.Clear(); User_Times.Clear(); User_Units.Clear(); User_DrawSkills.Clear(); User_Posts.Clear(); User_Blocks.Clear(); User_useUnit.Init(); User_unit_useInfos.Clear(); User_Weapons.Clear(); User_Decos.Clear(); user_Unitshops.Init(); Clan_members.Clear(); User_UnitRanking.Clear(); User_Friends.Clear(); Rank_UnitExps.Clear(); OtherUserClan_member.Init(); Init_MarkChanges(); user_SendChat.Init(); user_RecieveChat.Init(); user_ChatChannel.Init(); User_LstRcvRoomInvites.Clear(); user_Address.Init(); Init_RecieveMsgType(); Lst_user_ChatMessages.Clear(); Post_lastTimes = DateTime.MinValue; Post_prevTimes = DateTime.MinValue; isSelectedCharacter = false; }