Example #1
0
        string CreateFunctionPointerDelegateName(ClangType type)
        {
            var x = delegates.FirstOrDefault (e => e.Type == type);
            if (x != null)
                return x.TypeNameForReference;

            var pt = type.PointeeType;
            string ret = ToTypeName (pt.ResultType);
            bool hasArgs = pt.ArgumentTypeCount > 0;
            string args = "";
            string f = "delegate" + delegates.Count.ToString (System.Globalization.CultureInfo.InvariantCulture);
            for (int i = 0; i < pt.ArgumentTypeCount; i++) {
                var tn = ToTypeName (pt.GetArgumentType (i));
                if (i > 0)
                    args += ", ";
                args += $"{tn} p{i}";
                if (tn == "va_list") {
                    Console.Error.WriteLine ($"Cannot bind {type.Spelling} because its arguments contain va_list.");
                    // give up and return void*
                    return "System.IntPtr";
                }
            }
            // FIXME: we need to acquire location (impossible with current code structure)
            delegates.Add (new FunctionPointerDelegate { Type = type, ReturnType = ret, Arguments = args, TypeNameForDeclaration = f, TypeNameForReference = "Delegates." + f, });
            return f;
        }
Example #2
0
 string GetTypeDetails(ClangType type)
 {
     if (type.Kind == TypeKind.Pointer)
         return "[CTypeDetails (\"Pointer<" + ToTypeName (type.PointeeType) + ">\")]";
     if (type.Kind == TypeKind.ConstantArray)
         return "[CTypeDetails (\"ConstArrayOf<" + ToTypeName (type.ElementType) + ">\")] ";
     return null;
 }
Example #3
0
 string ToTypeName(ClangType type, bool strip = true)
 {
     var ret = ToManagedTypeName_ (type, strip);
     if (!InsideUsingDeclaration)
         return ret;
     var alias = usings.FirstOrDefault (u => u.Alias == ret)?.Managed;
     if (alias != null)
         return alias;
     return ToNonKeywordTypeName (ret);
 }
        private static bool IsBuiltInType(ClangType cursor)
        {
            var result = false;

            if (cursor != null && cursor.Kind >= TypeKind.FirstBuiltin && cursor.Kind <= TypeKind.LastBuiltin)
            {
                return(true);
            }

            return(result);
        }
Example #5
0
 string GetTypeDetails(ClangType type)
 {
     if (type.Kind == TypeKind.Pointer)
     {
         return("[CTypeDetails (\"Pointer<" + ToTypeName(type.PointeeType) + ">\")]");
     }
     if (type.Kind == TypeKind.ConstantArray)
     {
         return("[CTypeDetails (\"ConstArrayOf<" + ToTypeName(type.ElementType) + ">\")] ");
     }
     return(null);
 }
Example #6
0
        string ToTypeName(ClangType type, bool strip = true)
        {
            var ret = ToTypeName_(type, strip);

            if (!InsideUsingDeclaration)
            {
                return(ret);
            }
            var alias = usings.FirstOrDefault(u => u.Alias == ret).Actual;

            if (alias != null)
            {
                return(alias);
            }
            return(ToNonKeywordTypeName(ret));
        }
Example #7
0
        string ToManagedTypeName_(ClangType type, bool strip = true)
        {
            if (type.IsPODType)
            {
                switch (type.Kind)
                {
                case TypeKind.Int:
                    return("int");                    // FIXME: this should be actually platform dependent

                case TypeKind.UInt:
                    return("uint");                    // FIXME: this should be actually platform dependent

                case TypeKind.Float:
                    return("float");

                case TypeKind.Double:
                case TypeKind.LongDouble:                 // FIXME: this should be actually platform dependent
                    return("double");

                case TypeKind.UChar:
                case TypeKind.CharU:
                case TypeKind.CharS:
                    return("byte");                    // The sign most unlikely matters.

                case TypeKind.SChar:
                    return("sbyte");

                case TypeKind.Short:
                    return("short");

                case TypeKind.UShort:
                    return("ushort");

                case TypeKind.Long:
                    return("long");                    // FIXME: this should be actually platform dependent

                case TypeKind.ULong:
                    return("ulong");                    // FIXME: this should be actually platform dependent

                case TypeKind.LongLong:
                    return("long");                    // FIXME: this should be actually platform dependent

                case TypeKind.ULongLong:
                    return("ulong");                    // FIXME: this should be actually platform dependent
                }
                // for aliased types to POD they still have IsPODType = true, so we need to ignore them.
            }
            if (type.Kind == TypeKind.ConstantArray)
            {
                return(ToTypeName(type.ElementType) + "[]");
            }
            if (type.Kind == TypeKind.IncompleteArray)
            {
                return("ArrayOf<" + ToTypeName(type.ElementType) + ">");
            }
            if (type.Kind == TypeKind.Pointer)
            {
                if (type.PointeeType != null && type.PointeeType.ArgumentTypeCount >= 0)
                {
                    // function pointer
                    return(CreateFunctionPointerDelegateName(type));
                }
                else
                {
                    var pointee = ToTypeName(type.PointeeType);
                    switch (pointee)
                    {
                    case "byte":
                        if (PreferStringOverByteArray)
                        {
                            return("string");
                        }
                        goto default;

                    case "void":
                        return("System.IntPtr");                        // mere pointer

                    case "void *":
                        return("System.IntPtr");                        // pointer to pointer

                    default:
                        return("System.IntPtr");                        // complex pointer, yet P/Invoke does not accept generic types...
                        //return "Pointer<" + ToTypeName (type.PointeeType) + ">";
                    }
                }
            }
            if (strip && type.IsConstQualifiedType)
            {
                return(ToTypeName(type, false).Substring(6));                  // "const "
            }
            else
            {
                return(type.Spelling.Replace("struct ", "").Replace("union ", "").Replace("enum ", ""));
            }
        }
        private static bool IsBuiltInType(ClangType cursor)
        {
            var result = false;

            if (cursor != null && cursor.Kind >= TypeKind.FirstBuiltin && cursor.Kind <= TypeKind.LastBuiltin)
            {
                return true;
            }

            return result;
        }
Example #9
0
        string ToTypeName_(ClangType type, bool strip = true)
        {
            if (type.IsPODType)
            {
                switch (type.Spelling)
                {
                case "unsigned char":
                    return("byte");

                case "char":
                    return("byte");                    // we most likely don't need sbyte

                case "signed char":
                    return("sbyte");                    // probably explicit signed specification means something

                case "short":
                    return("short");

                case "unsigned short":
                    return("ushort");

                case "long":
                    return("long");                    // FIXME: this should be actually platform dependent

                case "unsigned long":
                    return("ulong");                    // FIXME: this should be actually platform dependent

                case "unsigned long long":
                    return("ulong");                    // FIXME: this should be actually platform dependent

                case "int":
                    return("int");                    // FIXME: this should be actually platform dependent

                case "unsigned int":
                    return("uint");                    // FIXME: this should be actually platform dependent

                case "float":
                    return("float");

                case "double":
                    return("double");
                }
                // for aliased types to POD they still have IsPODType = true, so we need to ignore them.
            }
            if (type.Kind == TypeKind.ConstantArray)
            {
                return("ConstArrayOf<" + ToTypeName(type.ElementType) + ">");
            }
            if (type.Kind == TypeKind.IncompleteArray)
            {
                return("ArrayOf<" + ToTypeName(type.ElementType) + ">");
            }
            if (type.Kind == TypeKind.Pointer)
            {
                if (type.PointeeType != null && type.PointeeType.ArgumentTypeCount >= 0)
                {
                    // function pointer
                    var    pt  = type.PointeeType;
                    string ret = ToTypeName(pt.ResultType);
                    string f   = ret == "void" ? "System.Action<" : "System.Func<";
                    for (int i = 0; i < pt.ArgumentTypeCount; i++)
                    {
                        f += (i > 0 ? ", " : string.Empty) + ToTypeName(pt.GetArgumentType(i));
                    }
                    if (ret != "void")
                    {
                        f += (pt.ArgumentTypeCount > 0 ? ", " : string.Empty) + ret;
                    }
                    f += ">";
                    return(f);
                }
                else
                {
                    var t = ToTypeName(type.PointeeType);
                    return(t == "void" ? "System.IntPtr" : "Pointer<" + t + ">");
                }
            }
            if (strip && type.IsConstQualifiedType)
            {
                return(ToTypeName(type, false).Substring(6));                  // "const "
            }
            else
            {
                return(type.Spelling.Replace("struct ", "").Replace("union", "").Replace("enum", ""));
            }
        }