private void Awake() { if (instance != null) { Debug.Log("Too many targetting scripts!"); return; } instance = this; }
private void Start() { targettingScript = CityPlacement.instance; gSP = GameStartPhases.instance; msgD = MsgDisplay.instance; }
private void Start() { cityPlacementScript = CityPlacement.instance; AICityPlacementScript = AICities.instance; }
private void Start() { targettingScript = CityPlacement.instance; }